05 - Guilds

A guild is a coven department that specializes in a specific metaphysical modality. Guilds are created and dismantled via resolution per the Coven Council. All guilds are required to be under the direction of at least one Magister and all Guilds shall have a guild space established in the portal. 

By default, all guilds within the Coven are public and can be joined at any time. However, guilds that are part of closed practices are private and members must meet the special list of requirements needed to join the private guild. Members who are interested in joining private guilds are encouraged to direct message the Magister of that guild for further details. 

Coveners may quit a guild at any time by using their settings to quit the guild. 

 

Current Guilds

  • Magicks Guild:  A guild that specializes in the practice of magick and witchcraft. 
  • Mantics Guild: A guild that specializes in the practice of divination and mantic arts.
  • Benedictions Guild: A guild that specializes in spiritual healing and protection. 
  • Maledictions Guild: A guild that specializes in spiritual destruction and malediction. 
  • Alpha Magicks Guild: A guild that specializes in alpha male magicks per Independent Operations Program NAIA Lic#3263.